11DIG

Level 1 Digital Technologies

Course Description

Teacher in Charge: Mrs S. Gray

The focus for digital technology is on Programming. The focus being to build on those key competencies learned in year 9 and 10. Through programming students will develop problem solving skills, self management skills through project management, relating to others when creating an outcome for a given issue.

Students will develop a computer game writing code to ensure the game functions as intended. They will use software to create graphic elements for inclusion in their game.

Note a change to this course as digital media will not be available, the focus is on programming


Course Overview

Term 1
Term 1 students work on developing a proposal for what it is they would like to create. They will identify an opportunity or interest on which they wish to focus on. Students then further develop the outcome by producing design concepts from which they construct a final outcome.

Term 2
Term 2 is spent finalising design concepts and constructing a working outcome either a computer game. This is also the time when project management becomes a key tool, students will learn how to use agile methods of project management to ensure that the final outcome is produced on time and is fit for purpose.

Term 3
Term 3 is spent testing and exporting the final outcome. Once the project is completed students move onto preparing for the digital external exam looking at the human-computer interface.

Term 4
Week 1 is the external exam for digital technology.

Pathway

Contributions and Equipment/Stationery

$25 for software licenses, this will give students a license for Gamemaker and Adobe CC that they can access both at school and at home.

Recommended Prior Learning

Successful completion of year 10 Digital or by negotiation with Teacher in Charge.

Credit Information

This course is eligible for subject endorsement.

Total Credits Available: 19 credits.
Externally Assessed Credits: 3 credits.
Internally Assessed Credits: 16 credits.

Assessment
Description
Level
Internal or
External
Credits
L1 Literacy Credits
UE Literacy Credits
Numeracy Credits
A.S. 91877 v1
NZQA Info
Digital Technologies 1.1 - Develop a proposal for a digital outcome
Level: 1
Internal or External: Internal
Credits: 3
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 0
Numeracy Credits: 0

Assessments:
Term: 1, Week: 5

A.S. 91878 v1
NZQA Info
Digital Technologies 1.2 - Develop a design for a digital outcome
Level: 1
Internal or External: Internal
Credits: 3
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 0
Numeracy Credits: 0

Assessments:
Term: 2, Week: 2

A.S. 91883 v1
NZQA Info
Digital Technologies 1.7 - Develop a computer program

Further assessment opportunities will not be offered for this standard inline with NZQA guidelines

Level: 1
Internal or External: Internal
Credits: 4
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91884 v1
NZQA Info
Digital Technologies 1.8 - Use basic iterative processes to develop a digital outcome
Level: 1
Internal or External: Internal
Credits: 6
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 0
Numeracy Credits: 0

Assessments:
Term: 3, Week: 5

A.S. 91886 v1
NZQA Info
Digital Technologies 1.10 - Demonstrate understanding of human computer interaction
Level: 1
Internal or External: External
Credits: 3
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 0
Numeracy Credits: 0

Assessments:
Term: 4, Week: 1

Credit Summary
Total Credits: 19
Total Level 1 Literacy Credits: 15
Total University Entrance Literacy Credits: 0
TotalNumeracy Credits: 0